Ubeboet

coverSearching the old releases from Test Tube, I found this EP by Ubeboet, a sound artist based in Madrid involved in electronic/experimental music since mid 90’s. This work, titled Bleak EP, is dated 2004.

Bleak EP, by Ubeboet, is one of those kind of releases that lives on lasting relationships and on constant reintegration processes, achieving ‘that’ multidimensionality (big word) typical of the acoustic universe, giving so much freedom to the listener, that he (or she) will diminish or amplify the particular singularities of the sound particles that go in and out of the brain.
This work could be very easily integrated into the art of installationism, although never leaving the ‘soundscape’ genre. A constant struggle to arrive (or at least try to) an ideal of ‘musique concrète’. Holding itself to the capturing of sound landscapes, submitting them to a low-frequency treatment, Ubeboet breathes a comforting ‘less is more’ ambient, (re)created and integrated into unhabited sound habitats, or sometimes directly injected into the overcrowded urban territory. Ubeboet rests in the complex world of the ‘anti-fast listening’, where the perception and the raw and naked power of the music are intimately connected. A not-easy, not-clear and not-resolved world, into which we are forced to submerge and seek for the unknown. Highly recommended.
[Bruno Barros]

Two excerpts

Dowload the whole EP here.

Multiplication Virtuelle

Un brano per percussioni e live electronic di Mei-Fang Lin (1973), compositrice cinese di Taiwan attualmente negli USA.

Note di programma:

Multiplication Virtuelle (2003) is a musical work written for solo percussionist performing on a wide array of pitched and non-pitched acoustic instruments. Audio signals taken from microphones placed in close proximity to each instrument are used to control a real-time computer-based electroacoustic component. The percussionist plays and interacts with the electronic part that is triggered by the percussion attacks. The intensity of each attack is used to control the playback rate of the stored samples; in other words, the pitch of the sample is determined by how loud the percussionist plays. The execution of the electroacoustic score is managed by the computer in real-time using Max/MSP, a graphical software environment for music, audio, and multimedia.

As implied by the piece’s title and instrumental setup, ideas of circular motion and repeated patterns come into play in both the surface material in the music and the global structure of the piece itself. Specific rhythmic patterns are repeated (or, in a more visual sense, multiplied) before moving on to new but related patterns. The structure proceeds in a circular motion in how its rhythmic patterns evolve. The piece also thwarts the audience’s musical expectations by blurring the distinction between sample-based sounds and their acoustic counterparts. This effect is enhanced by carefully establishing and then breaking the connections between simultaneous visual and aural events.

Multiplication Virtuelle is dedicated to the percussionist Jean Geoffroy, who premiered the piece in 2004 in Paris. The work was funded in part by the Composer Assistance Program of the American Music Center.

Cosmic Pulses

Cosmic Pulses, ultimo lavoro di Stockhausen, presentato nel maggio 2007 a Roma in prima assoluta. Si tratta di musica elettronica che va a rappresentare la 13ma ora di KLANG (le 24 ore del giorno nella cosmogonia stockhauseniana). Il brano è composto da 24 loop melodici, ognuno dei quali ha un diverso numero di altezze, fra 1 e 24, distribuite su 24 registri per un totale di circa 7 ottave. Ciascun loop ha anche una diversa velocità di rotazione (ciclo) compresa fra 240 e 1.17 ripetizioni al minuto.

Gli stessi loop sono sovrapposti iniziando dai più bassi per terminare con i più alti, con tempi che vanno dai più lenti ai più veloci e terminano nella stessa sequenza. È facile immaginare che tutto ciò dà luogo ad una fascia il cui movimento va dal registro basso a quello più alto, con velocità sempre maggiore e densità dapprima crescente e poi calante, via via che gli strati finiscono.

Per rendere meno ovvia la cosa, però, ad ogni loop vengono applicate delle leggere variazioni di velocità e dei glissandi abbastanza stretti intorno alle melodie originali. Inoltre la varsione da concero è distribuita su 8 canali audio e ogni loop descrive una diversa traiettoria spaziale (24 in totale), Traiettorie che, ovviamente, vanno perse in questa versione stereo. Qui trovate una descrizione accurata..

Ho appena terminato un primo ascolto e personalmente trovo il tutto abbastanza prevedibile e deludente. Anche le sonorità mi sembrano vecchie. Immagino che le cose cambino parecchio in concerto con 8 casse e un bel volume, ma questo non fa altro che dissuadermi ulteriormente dall’acquisto del CD.

Mi viene anche in mente che altri brani di Stockhausen sono stati spazialmente ridotti per andare su disco: dal glorioso Gesange (orig. 5 canali) fino a Sirius, ma in quei casi la pregnanza del materiale era tale che la musica non ne soffriva più di tanto…

Solenoid concert

Un software realizzato in PureData (pd su linux, il software che ha dato origine a Max/MSP) controlla 8 solenoidi che picchiano su diversi oggetti producendo una ritmica. Il finale rivela la scarsa attitudine compositiva dell’autore, ma è comunque una applicazione che mostra le infinite possibilità del mezzo.

a software-sequencer controls 8 solenoids, that knock on different things and therefore produce some rhythmic noise. made with puredata, an arduino board and a selfmade relayboard to control the solenoids.

L’Esprit des Dunes

Mr. Murail’s L’esprit des dunes (1993-94), for amplified ensemble and electronics (sampled sounds triggered by a MIDI keyboard), starts with a characteristic ascending figure that is passed back and forth between the oboe and the sampled sounds, mediated by the flute.

Over the course of the piece the origin of this motif is progressively revealed by the gradual accumulation of partial-strata that occasionally fill in the whole spectrum at sonorous anchor points. In the composer’s words:

There is melody within a single pitch; the melody is created through the pitch’s harmonics. It’s both a sound and a melody. And while the opening notes of the oboe constitute a phrase, it is also a sound.

The origin of the motif is in fact a snippet from an overtone “melody” found in Mongolian chant, a tradition that can be described as the art of creating (overtone-) melodies out of a single (sung) pitch. The vocal paradigm is felt in various forms throughout the piece: strands of kinetic energy that produce a pattern of tension and release; the alternation of compact and diffuse ensemble writing with the occasional appearance of re-synthesized Tibetan chant; the overall dynamic curve of the form make the piece breathe in a curiously organic way.

Six Japanese Gardens

Sei brevi brani per percussioni ed elettronica di Kaija Saariaho. In ciascuno dei brani l’autrice sviluppa un aspetto ritmico particolare collegato a quello specifico materiale musicale.

Le sonorità strumentali sono arricchite da suoni naturali, canti rituali e altri suoni percussivi eseguiti dal percussionista giapponese Shinti Ueno, registrati e modificati dall’elettronica.

Kaija Saariaho – Six Japanese Gardens (1993/95)

Lo Spazio tra le Pietre

sonogramma

I composed Lo Spazio tra le Pietre (The Space between the Stones) for the “Music and Architecture” event, organized by the Bonporti Conservatory of Trento and Riva del Garda on 18/10/2008.

From my point of view, the relationships between music and architecture do not end with the important question of designing places for music, but have deeper aspects that certainly affect the composition and reach its fruition.
If, on the one hand, a building exists statically in space, it cannot be appreciated in its entirety without a time interval. Its global form is never evident in its entirety, not even from above. It is formed in the memory of those who approached it from many sides and saw its shape get lost, while the construction details and then the materials become gradually more evident. Similarly, a piece of music statically exists in some form of notation and unfolds over time. The temporal listening gradually highlights the internal structure, the constitutive elements and the details.
Thus, it is possible to think of a piece of music as a static object and a building as a dynamic structure. But it is from a compositional point of view that the analogies become closer.

When I work with fully synthetic sounds that don’t derive from any real sound, as in the case of this piece, I generally follow a top-down approach. At first I imagine a shape, often in spatial terms and then I build the materials and methods with which to make it.
Thus, as in architecture, for me composing a piece means building the basic materials starting from the minimum components and modulating the temporal and spatial void that separates them, trying to assemble them in a coherent environment.

The parameters I manipulate, as in instrumental music, are temporal and spatial, but, unlike instrumental music, they extend to the microscopic level. Thus, the manipulation of time does not stop at the lengths of the notes, but goes down to the attack and decay times of the individual components of each sound (the partial harmonics or inharmonics). Similarly, on a spatial level my intervention is not limited to the interval, which determines the character of the harmonic relations, but goes as far as the distance between the partials that form a single sound, determining, to a certain extent, its timbre.

The point, however, is that, in my work, methods are much more important than materials. Indeed, even the materials themselves, in the end, derive from the methods. My problem, in fact, is not writing a sequence of sounds and develop it, but to generate a surface, a “texture”, having a precise perceptive value.
In fact, this is texture music. Even when you think you are hearing a single sound, you actually hear at least 4/5 of them. And I’m not talking about partials, but about complex sounds, each of which has from a minimum of 4 partials, up to a maximum of about 30. For example, the initial G #, which comes from nothing and is then surrounded by other notes ( FA, Bb, FA #, A) is made up of 8 sounds with very little difference in pitch changing every 0.875 seconds. This creates the perception of a single sound, but with a certain type of internal movement.

Texture music, micro-polyphony that moves far below the threshold of base 12 temperament. In fact, here I work with an octave divided into 1000 equal parts and in certain points of the piece thousands of complex sounds coexist simultaneously to generate a single ” crash “.
It follows that it is not possible to write such a “score” by hand. I have personally designed and programmed a compositional software called AlGen (AlgorithmicGeneration) through which I drive the masses and the computer generates the detail (the single sounds).
AlGen already existed in 1984 and had been used to compose Wires, to which this piece owes a lot, but, while at that time it was just a routine block linked to the Music360 synthesis program by Barry Vercoe (the direct ancestor of today’s CSound), for this occasion it has been completely rewritten and is a software in its own right. In current version it incorporates various probabilistic distributions, serial methods, linear and non-linear algorithms to better control the generated surfaces and above all their evolution.

Nonetheless, AlGen does not incorporate any form of “intelligence”. It does not make decisions based on harmony, context, etc. It is a blind executor of orders. It generate values from a probabilistic set or computes functions and generates notes, but fortunately it does not think and decide. What it deals with are pure numbers and it doesn’t even know if it is calculating durations, densities or frequencies.

Lo Spazio tra le Pietre was composed in my studio in September – October 2008 and synthesized in 4 channels by CSound. Synthesis algorithm: simple FM.
CSound score generated by the AlGen assisted composition software written by the author.

The whole piece is thought of as a spatial structure. Its skyline is evident in the sonogram at the top of the page and its structure. as an alternation of shapes, full and empty, is clearly visible in the enlargement of a fragment of about 1 minute (below, as usual you can click on the images to enlarge them).

Mauro Graziani – Lo Spazio tra le Pietre (The Space between the Stones) (2008), stereo reduction from original quad

sonogramma frammento

Nocturne

Nocturne by Gordon Green
An improvisation embellished in real time with MIDI processing software, uses the resonance of the piano to create a still, nocturnal atmosphere wherein different harmonies can be mulled over in a leisurely way. The software embellished the improvisation by cycling through repeating sets of intervals, and fragments were recalled and varied as the improvisation unfolded. The original idea for this came from the bird-call transcriptions in Olivier Messiaen’s piano music, which often use more sophisticated variations of similar techniques.

Gordon Green’s (b. 1960) varied influences include the work of Charles Ives, Morton Feldman, and Olivier Messiaen, as well as Indian music, cartoon music, and John Philip Sousa marches. His music combines the expressivity of improvised gestures with the sonic capabilities of electronics, and is informed by his work as a painter and software developer.

A native of Boston, Massachusetts, Green studied music at Vassar College in Poughkeepsie, New York and computer art at the School of Visual Arts in New York City, with additional studies at the Berklee College of Music, Juilliard School, Mannes College of Music, and New York University. His principal teachers were Rudolph Palmer and Richard Wilson. Green has been commissioned by pianist Frederick Moyer, the Ethos Percussion Group, and Schween-Hammond Duo, and supported by the Jerome Foundation, Millay Colony, and W.K. Rose Fellowship in the Creative Arts. His music can be found on the Capstone, Centaur, and JRI labels; his recent release, Serpentine Sky, is a surround-sound recording of music for multiple computer-controlled pianos.

Gordon Green – Nocturne (2001), for piano and computer-controlled Disklavier grand piano
Gordon Green performer

Zavoloka

Kateryna Zavoloka is an experimental electronic music composer and graphic designer from Kyiv city, Ukraine.

Zavoloka mainly explores digital and analogue synthesis, sometimes she uses recorded herself songs, separate phrases, words, instruments, etc.

One of her big influences is the traditional Ukrainian culture. She traveling by Ukraine and recording native traditional ethnic folk songs, which singing old people in country-sides of Ukraine. The aim is to reach interplay between the electronic context and rough unprocessed voices that common people sing with. This produces a very ‘human’ outcome (owing to the spirit that unaffected voices bring), yet staying electronically saturated, post -sounding and edgy.

Zavoloka’s music consists of intensive varied sound motions and unexpected combinations piped into carefully controlled electronic flows. Never try to predict anything, it can turn out in what one just cannot predict. Some of Zavoloka’s friends amongst musicians admit, that her music is very unusual from the structural point of view.When asked about the motive of building such a diverse and complicated constructions, she explained her intention to produce more and more frank music that could reflect her momentary shades of feelings and emotions. She also pointed out that her music is intended to be a natural expression of her private freedom.

  • exhale (2008) – mp3
  • inhale (2008) – mp3
  • rankova – mp3

20’51”

cover20’51” è il nuovo lavoro del compositore colombiano, trasferito a NY, David Velez (aka Lezrod).

Si compone di una serie di foto scattate dallo stesso Velez e pubblicate in pdf e di un suggestivo brano, intitolato Polvo, una parola che in spagnolo significa polvere, ma, come fa notare l’autore, ha anche connotazioni cicliche e sessuali:

“…quia pulvis es, et in pulverem reverteris… “.
(“…for dust you are, and to dust shall you return…”).

…is a quote taken from Genesis 3:19 in the Bible. Some intellectuals claim that this Bible quote is the origin of the use of the word ‘Polvo’ to refer to the sexual act.
The cyclic and finite/infinite notion that are found on the use of the word ‘Polvo’ are quite inspiring and probably influenced the way the piece sounds and feels, since the title ‘Polvo’ was assigned to the piece before I composed it.
Dust was here before us, dust will remain here after us. That fact makes everything else simple, ephemeral and harmless.

Il lavoro pubblicato dalla netlabel test tube, che con questa pubblicazione inaugura una nuova serie dedicata al mixed media, dove è scaricabile come insieme (photo e audio in un unico zip).